![]() ![]() Two years since the original announcementįirst announced in April 2016, OctaneRender 4.0 was originally supposed to ship last year, although the original roadmap has slipped considerably since then: the current stable release is still OctaneRender 3.08.Īlthough it’s still an experimental preview, today’s release shows that development work on version 4.0’s original key features is advancing – and throws in some exciting new features of its own. Otoy has also announced that the software will be free to use on two GPUs, including access to 12 of the company’s integration plugins for DCC applications. The release integrates Brigade, Otoy’s real-time path tracing engine, into OctaneRender, speeds up scene updates by up to 100x, and introduces intriguing new AI-based lighting and denoising systems. Otoy has released OctaneRender 4.0, the long-awaited update to its GPU production renderer, as a free public preview for existing uers. Scroll down for news of the final release.
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